dc.contributor.author | Mackintosh, Kelly | |
dc.contributor.author | Nieze, Gerrit | |
dc.contributor.author | Eslambolchilar, Parisa | |
dc.date.accessioned | 2018-03-06T04:58:33Z | |
dc.date.available | 2018-03-06T04:58:33Z | |
dc.date.issued | 2016 | |
dc.identifier.citation | Movement, Health & Exercise (MoHE), vol.5(2), 2016, pages 1-14 | en_US |
dc.identifier.issn | 2231-9409 (Print) | |
dc.identifier.issn | 2289-9510 (Online) | |
dc.identifier.uri | http://dspace.unimap.edu.my:80/xmlui/handle/123456789/52074 | |
dc.description | Link to publisher's homepage at http://www.mohejournal.com/index.php/mohe | en_US |
dc.description.abstract | Objective: The present study investigates the acceptability of a novel ubiquitous social goal-sharing intervention aimed at promoting physical activity (PA) in schoolchildren. Methods: Thirty children (18 boys; 10.1±0.3 years; 1.39±0.06 m; 19.85±4.03 kg∙m-2) were randomly assigned to ten groups and outfitted with Fitbit monitors. Video-clips describing mission-based activities were shown on iPads each week, for four consecutive weeks. An LED lighting-strip provided visual feedback on daily group PA levels. Three semi-structured group interviews were conducted with 10 children (4 boys, 6 girls; n=2) and two teachers (n=1). Additionally, at baseline and post-intervention, seven-day accelerometry, cardiorespiratory fitness (CRF; 20m shuttle run test), anthropometrics and physical self-perceptions were assessed. Data were analysed using a mixed “between-within" analysis of variance (ANOVA). Results: Children stated that peers were positive role models and provided encouragement to accomplish their goals. Teachers noted that children’s fitness, teamwork and problem-solving skills considerably improved. Statistical analyses revealed no significant intervention effect (p>0.05), though BMI and waist circumference increased and CRF decreased. Conclusion: The integration of ubiquitous social goal-sharing technology in schools was well received among both teachers and pupils. Future studies should integrate a larger sample size encompassing numerous schools, comparison groups, and a longer intervention period with associated follow-up measurements, in order to ascertain the feasibility of this intervention as a low-cost way to promote children’s PA levels. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Kementerian Pendidikan Tinggi (KPT), Malaysia | en_US |
dc.subject | Ambient Display | en_US |
dc.subject | Gamification | en_US |
dc.subject | Intervention | en_US |
dc.subject | Visual Feedback | en_US |
dc.title | Mission Possible: Using Ubiquitous Social Goal Sharing Technology To Promote Physical Activity In Children | en_US |
dc.type | Article | en_US |
dc.contributor.url | k.mackintosh@swansea.ac.uk | en_US |