dc.contributor.author | Abdul Hakim, Azir | |
dc.date.accessioned | 2016-05-29T04:49:23Z | |
dc.date.available | 2016-05-29T04:49:23Z | |
dc.date.issued | 2015-06 | |
dc.identifier.uri | http://dspace.unimap.edu.my:80/xmlui/handle/123456789/41728 | |
dc.description | Access is limited to UniMAP community. | en_US |
dc.description.abstract | 3d Geometry model construction and manipulation were applied to create a 3D educational game. Equations are included to test 7-8 year old students of their understanding in Mathematics with scores for each answer they answered correctly. This game is written in C++ language with OpenGL included in Eclipse IDE. Nowadays, OpenGL are less likely to be used by game developers in developing their games. OpenGL is used to create an
educational game to show that OpenGL have the capabilities to achieved the same level of
performance as DirectX as well as to help learning sessions more fun and interesting for
students with the game 3D models and animation. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Universiti Malaysia Perlis (UniMAP) | en_US |
dc.subject | 3D educational game | en_US |
dc.subject | OpenGL | en_US |
dc.subject | 3D Geometry model | en_US |
dc.subject | Game developers | en_US |
dc.title | 3D geometry model construction and manipulation using OpenGL | en_US |
dc.type | Learning Object | en_US |
dc.contributor.advisor | Salina Mohd Asi | en_US |
dc.publisher.department | School of Computer and Communication Engineering | en_US |