Comparison of execution times of Kaedah A for different movement trajectories using Virtual Sensei Lite
Date
2020Author
Mohd Firdaus, Abdul Razak
Mohd Saiful Aizat, Mohd Shafie
Muhamad Sharafee, Shamsudin
Muhamad Faris, Che Aminudin
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The main objective of this study is to compare the execution times produced by fending off techniques of Seni Silat Cekak Malaysia (SSCM), Kaedah A for different movement trajectories. Three kind of movement trajectories for Kaedah A were carried out, which were Trajectory A (normal path), Trajectory B (curve path) and Trajectory C (starting by pulling the hand to the back and continue as Trajectory A). The experiments were conducted using a motion capture system. The movement position of the left hand during the execution of Kaedah A were recorded by a Kinect sensor, prior to storing and processing via Virtual Sensei (VS) Lite software. A total of four (4) experienced practitioners from SSCM were selected to perform Kaedah A techniques. The data acquired were further analyzed to determine their kinematic characteristics. The results showed that the execution of Kaedah A using Trajectory A produced the shortest time and highest velocity with averages of 0.071±0.007s and 6.438±0.863ms-1 respectively, compared to Trajectory B (0.087±0.011s, 5.230±0.578 ms-1) and Trajectory C (0.149±0.015s, 2.903±0.273ms-1). Therefore, Trajectory A is considered to be more efficient than Trajectory B and Trajectory C in terms of execution times and maximum velocity produced by Kaedah A.